The “game” in Stardew isn’t really about the farming, it’s always been secondary to the village side of things, namely making friends with your neighbours, completing the village improvement quests and generally having a cozy time making your grandfather proud.
A lot of players treat the farming aspect as an optimisation puzzle, which of course it is, but it’s a less important part of the game.
There’s a whole genre of logistics and optimisation games, exemplified by factorio where this is the core gameplay mechanic.
I’m not well versed in Stardew Valley, can someone explain?
The “game” in Stardew isn’t really about the farming, it’s always been secondary to the village side of things, namely making friends with your neighbours, completing the village improvement quests and generally having a cozy time making your grandfather proud.
A lot of players treat the farming aspect as an optimisation puzzle, which of course it is, but it’s a less important part of the game.
There’s a whole genre of logistics and optimisation games, exemplified by factorio where this is the core gameplay mechanic.
Who’s the Mysterio guy?