• 0xDREADBEEF@lemmy.dbzer0.com
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    3 days ago

    Gamers really need to learn about IP law. Y’all never owned anything. A CD was just a transferrable license. Buying games from steam is a non-transferrable license. Sucks, but that’s what you get when you have IP laws as pervasive in the US. Gamers need to move on to the acceptance stage that you will never own your software.

    • Clutter@sh.itjust.works
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      3 days ago

      Saying we own the disc never meant that we owned the right to the game. Just that we owned the disc and could therefore play whenever we want.

      I do not understand why it is so difficult to understand that our money means something to us, and the word “buy” did indeed mean a binding contract between two parties.

      • 0xDREADBEEF@lemmy.dbzer0.com
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        3 days ago

        Sony, the company that sold music as licensed on discs, you think believes games aren’t things that can be licensed on a disc? Welcome to reality kid. It’s called capitalism and unless gamers gain class consciousness nothing will change.

    • green_link@lemmy.world
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      3 days ago

      Yes what we want is transferable licenses, that’s what we are losing and or lost with digital storefronts. We want to own the license. We want a physical, tangible thing

      Technically yes, in the legalese context the term people should be using is ‘license’, but for most people that’s what the game is, it’s always been that, but that’s not the term people use. “owning the game” is the exact same thing as the legal term “owning a transferable license”.

      What we want is that tangible transferable license, aka owning the game. We don’t want the source code, or the IP. We just want to be able to own the game that lets us trade, borrow/lend, sell, or buy ‘used’ games.

      But boiling it down to just “license” allows for that terms of the license to be changed because corporations have been given the power to change the terms of every license ever to fit their own whims without the real consent of both parties. We’ve seen that shit already with digital license games. Sony can just up and remove the game from your account without consulting you or even informing you the second party of the license. They don’t have to give you a reason, they can just up and change the agreement without you needing to agree to the changes. And even if they do ask you to agree to the changes, they only present you with 2 choices: agree or lose access. That’s bullshit.

      • 0xDREADBEEF@lemmy.dbzer0.com
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        3 days ago

        Sony won’t do it, and no one did anything when they stopped making music CDs. It’s unfortunately just a pipe dream to think gamers get to force sony to print blurays but music enjoyers can’t force them to make CDs or those live DVDs.

        Hey, maybe I’m wrong, but capitalism doesn’t usually go against the giant IP holders in America.

        • green_link@lemmy.world
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          2 days ago

          Music CDs never went away. Slowed down in north America yes, but even there they never really went away. Especially in Japan, where CDs have been a major way to only get some released songs.

      • mika_mika@lemmy.world
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        3 days ago

        You are an idiot. How do you charge two people separately if one can just transfer the license to another person independently?

    • Katana314@lemmy.world
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      3 days ago

      I sympathize for those who think that Sony is breaking the law, but I also sympathize with those who regard the situation as broken, and demand the law be changed.

      I do kind of get the reasoning behind digital licenses being non-transferable. But overall, with people’s libraries getting deleted as a consequence, altogether too much control is on the license holder’s side.

      • CedricWhaley@lemmy.dbzer0.com
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        3 days ago

        If it’s non transferable and can be shutdown or deleted at any time, it should be a whole damn lot cheaper than a disc that can still be sold or used a decade later.

        • 0xDREADBEEF@lemmy.dbzer0.com
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          1 day ago

          In capitalism, the price of a thing is what someone is willing to pay. Games are marketed to kids with parents who can foot the bill or individuals who can afford it for themselves. They adjust their customer base with inflation, not their prices lol

      • 0xDREADBEEF@lemmy.dbzer0.com
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        3 days ago

        I hate the current state of affairs but unfortunately I understand them. No one owns jack shit when it comes to IP media that isn’t general merchandise. CDs, DVDs, BluRays, digital licenses — all the same thing to Sony.